Kotaku’s take on Splatoon Raiders says the game is enjoyable overall, especially because it offers a range of mission types with different lengths and goals. Some runs are described as lasting close to ten minutes, with progress tied to filling a meter by defeating large numbers of enemies.
The problem, according to the piece, is how that structure feels when a difficult section gets in the way. Awlmun Den is singled out as a major source of frustration, and the headline makes the core complaint clear: Splatoon Raiders needs a retry button.
That criticism points to a pacing issue rather than a lack of fun. In a game built around repeatable missions and combat-heavy objectives, longer stages can feel satisfying when things are going well. But when a player is stuck on a hard encounter, the lack of a quick restart option can make failure feel more punishing than it needs to be.
The result is a mixed early impression: Splatoon Raiders appears to have strong variety and an engaging mission loop, but one quality-of-life feature could make a big difference. For players struggling with Awlmun Den or other extended challenges, a fast retry option would likely make the experience much smoother.