Bethesda has shared a clearer look at its long-term direction, with one of the biggest takeaways centered on its game technology. In comments reported by Windows Central, Todd Howard confirmed that both Fallout 5 and The Elder Scrolls VI are planned to run on Creation Engine 3.

That confirmation gives fans an early sense of the technical foundation behind Bethesda’s next major role-playing games. The studio has leaned on its Creation Engine for years, and the move to Creation Engine 3 suggests Bethesda is positioning its biggest upcoming projects around an updated in-house toolset rather than shifting to a different engine.

Windows Central also highlighted Howard’s comments about the strength of Creation Engine 3 and Bethesda’s broader interest in supporting independent creators. Part of that thinking, according to the report, is tied to the success of platforms like Roblox, which Howard said has reinforced Bethesda’s focus on creator-driven ecosystems.

The update arrives at a tense moment for Xbox and its studios after major cuts across the business prompted concern about the future of several teams and projects. Against that backdrop, Bethesda’s latest comments appear aimed at showing that its flagship franchises still have a defined path forward, with Creation Engine 3 at the center of that plan.