id Software is pushing back against claims that it has been severely weakened by Microsoft's recent Xbox cuts. According to director Hugo Martin, the Doom and Quake studio has not been "nerfed into the ground and gutted," despite growing concern from fans following reports about the impact of the layoffs.
The reassurance comes after legal documents appeared to suggest that id Software had lost a large share of its staff. Those reports quickly raised questions about the condition of one of gaming's best-known first-person shooter developers and what the changes could mean for the studio's future.
Martin's comments appear aimed at calming fears that id Software has been hollowed out by the wider Xbox reductions. While concern remains over the scale of the cuts across Microsoft's games business, the studio is signaling that it is still intact and not in the dire state some reports had implied.
The situation reflects broader anxiety across the video game industry, where layoffs and restructuring have become a recurring story. For now, id Software's message is that the studio behind Doom and Quake is still standing, even as debate continues over how deeply the Xbox cuts have affected its teams.