Mandragora and publisher tinyBuild Games have officially set August 6 as the release date for ReStory, a cozy repair simulator centered on fixing electronics. The announcement gives players a firm launch window for a game that has already started building momentum through its earlier demo.

ReStory stands out by focusing on a calmer, more hands-on gameplay loop. Rather than fast action or competition, the game is built around repairing devices for different people, leaning into the relaxing appeal that has helped cozy simulation titles find a growing audience.

Interest in the project appears to have been strengthened by the free demo, which reportedly earned a positive response from players. That early attention has helped put ReStory on the radar of fans looking for indie games with a gentler pace and a practical, satisfying core mechanic.

With its August 6 launch now confirmed, ReStory is shaping up as a notable indie release for players who enjoy cozy sims and repair-focused gameplay. The combination of a warm tone, electronics restoration, and early demo buzz gives the game a clear identity ahead of release.