Veteran anime director Sunao Katabuchi says the industry has paid a severe human cost after decades of punishing work practices. In comments highlighted alongside a new policy change in Japan, he said many fellow anime creators died while still in their 50s, underscoring long-running concerns about overwork and weak protections.

The issue has resurfaced as Japan introduces a labor insurance program aimed specifically at freelance anime creators. That move reflects how much of the anime workforce operates outside standard full-time employment, leaving many artists and production staff in a more vulnerable position when it comes to benefits and workplace security.

Katabuchi’s remarks draw attention to the gap between anime’s global popularity and the realities faced by many of the people who make it. The industry has long been associated with intense schedules, heavy workloads and inconsistent compensation, especially for freelancers and contract workers.

Japan’s new insurance measure appears to be a step toward addressing those risks, even as broader questions remain about working conditions across anime production. Katabuchi’s warning adds urgency to that debate by framing the problem not just as an industry complaint, but as a health and survival issue for creators.