Microsoft’s new Xbox leader has outlined a long-range plan to improve the gaming division’s financial performance, according to a memo sent to employees. The message points to a goal of bringing Xbox margins back in line with competitors by next year and then moving ahead of rivals on profitability by the middle of the next decade.

The strategy appears to focus on a mix of stronger franchise investment and broader deal-making. One key area is Minecraft, which Microsoft sees as an important asset for future growth. The memo also highlights expansion through partnerships, including efforts tied to China, suggesting Xbox wants to grow beyond its current playbook rather than depend on past wins.

The internal message signals a sharper emphasis on business discipline inside Microsoft’s gaming operation. By setting margin and profitability targets, Xbox is framing the next several years around execution as much as scale. That suggests the company is looking for more efficient growth while still backing major properties and outside collaborations.

The memo also carries a broader message about the direction of the business: Xbox does not plan to rely on earlier successes alone. Instead, Microsoft’s gaming unit is presenting a roadmap built around new investment, international partnerships and better financial performance as it tries to strengthen its position against competitors by 2030.